High quality games intellectual property protection methods with Nima Abdullahzadeh today

High quality games intellectual property protection methods with Nima Abdullahzadeh today

Nima Abdullahzadeh games intellectual property protection guides: The blocking of movie download sites , the anger of the users of these sites , filing a complaint with Netflix, and finally Netflix’s unexpected and controversial response to the Iranian platform “Namava” was a chain of events that confronts Iranian platforms and their users with a serious question: if the real owners of the content And if the copyright holders want to react to what is happening in Iran, what options do they have in front of them? In this article, in a conversation with Nima Abdullahzadeh, legal expert familiar with international copyright cases, we answer this important question. See more details at نیما عبدالله زاده.

However, Nima Abdullahzadeh says there is also the possibility that the issue will go beyond the DMCA, or attempts to remove content from various platforms, and end up in court. In this case, the owner of the work sues the court for “Copyright Infringement”, which can create very serious challenges for people who are infringing copyright internationally. The first big challenge is that if the CEO or board members of these companies have dual citizenship, they are criminally and legally responsible in the second country, which is most likely a member of the Berne Convention. Abdullahzadeh says: In this case, the owners of the work can complain directly to each of these persons who have dual citizenship. Even the fact that the CEO and members of the board of directors do not have dual citizenship is still not an obstacle to file a complaint. They can file a lawsuit, but its outcome depends on various factors. But the most important point is that the vote is not enforceable in Iran. Finally, there may be restrictions for these people who cannot leave Iran . “Supposedly, the complaint can be made in Canada, and in this case, if the person enters Canada, he will be arrested and must pay the fine.

Describing this issue as important, especially for foreign games, Nima Abdullahzadeh said: A work has copyright in Iran that has been published for the first time in Iran; A work published abroad and then released in Iran does not have copyright. This means that IP in Iran no longer has the above effect. Of course, this issue is not without a solution, and if the publishers publish their game in Iran at the same time, they will include copyright. As a result, Iranian publishers should be careful when entering the foreign market to offer their games simultaneously abroad and in Iran. According to the law, the works in Iran are included in the copyright law on the day of publication, the works must have been published for the first time in Iran.

Nima Abdullahzadeh says: “Purchasing content from domestic companies is not logical. For example, as an Iranian company, you obtain an exclusive license to display content. But since Iranian law basically does not support that content, you cannot prohibit your competitor’s service provider who has not paid for the content from displaying the same content. As a result, from a commercial point of view, buying content weakens the Iranian company. Because the competitor can display it without paying.”

An important issue mentioned by the foundation’s legal advisor is the presence of Iran among 29 countries that do not participate in any international copyright convention. From this example, we can refer to the Berne Convention, according to which, if a work is published in one country, it will receive copyright in all member countries of the convention. Of course, the existence of a loophole in this convention has made non-members able to use this law. If the game makers release their game in a member and non-member country at the same time and with a maximum interval of 30 days, the copyright is included in their work. The Internet can be considered as the main key to this solution, and if the game is published in a form that is also offered abroad, the game will receive intellectual property.

Nima Abdullahzadeh: The industry is formed with income, and if there is no intellectual property, they are practically not a game industry either. At the beginning, I personally expected that this speech would be well received, considering the importance of the copyright issue in Iran and the world and the connection of this issue with the publishing of games in the world markets, but the reception cannot be considered acceptable.